The wife sent me this article:
How "Dungeons & Dragons" changed my life
It outlines a lot of positive things that have come from the pencil-and-paper roleplaying genre of games. It passes up some of the family interaction upsides, which I was not fortunate enough to have as a kid, but I know people who did. One of my best friends gamed with his entire family, with his father usually running the game, and I find fascinating the potential for family bonding, shared creativity, and learning about one another.
I previously wrote that I'm torturing the wife with talk of running a game with the kids, but my interest is not solely fueled by my nerd-dom. I think it could be a wonderful way to allow kids to express themselves and provide launching points for conversation, not to mention being far more interactive and engaging than simply drooling in front of the TV together.
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